The bug fixes begin rolling out for the Alpha!


Hello everyone! 


I released an Alpha version just... a day or so ago, and already people have been finding bugs I keep skipping over. 


Sometimes I feel embarrassed, that I should have caught them. But other times I understand how I miss them. It's one of the biggest problems developers have, we play the game differently. I try to force myself to slow down and play it like a player would, but it looks like I missed a good amount!


But regardless, Build 5 of the alpha is out and has a bunch of bug fixes! The most important are:

Trying to use the tram no longer opens the Enter Menu if you're not exactly on them, which breaks the sequence soft locking the game.

After the initial attempt to fix the tram error failed, you now just press E to use the tram. A full remap of what buttons do what is clearly needed as there is a lot of overlap.

Game no longer freezes mid battle (This one I blame on GMS2, an audio file corrupted, which isn't great in an audio game)

You can now start a new game by pressing F1 on the main menu.


Outstanding non feature related issues can be found here!


https://itch.io/t/1773715/bugs-can-go-here#post-4960545


As always thank you so much everyone helping me find issues and giving suggestions on how to fix them! It's so appreciated!


As always feel free to contant me on twitter directly if you would like to DM me!


https://twitter.com/TierraMonDev

Files

TierraMonAlpha5.zip 36 MB
Dec 02, 2021
TierraMonReadme.txt 1 kB
Dec 02, 2021

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